Projectile Simulator
Adjust angle, speed and positions. The canvas scales automatically!
🎯 Score: 0
x(t) = x₀ + v₀·cosθ·t | y(t) = y₀ + v₀·sinθ·t - ½·g·t² | g = 9.8 m/s²
💡 Slider ranges adjust automatically based on the values you enter
X range: 0 to 800 units