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Projectile Simulator

Adjust angle, speed and positions. The canvas scales automatically!

🎯 Score: 0

x(t) = x₀ + v₀·cosθ·t   |   y(t) = y₀ + v₀·sinθ·t - ½·g·t²   |   g = 9.8 m/s²

💡 Slider ranges adjust automatically based on the values you enter

X range: 0 to 800 units